The focus of this video conference is the genre of “serious games”, namely games designed deliberately to persuade their players of a certain ideological stance, political position, or even about the exigency for taking action on an issue. The Games for Change site is a prime resource for many games of this nature. During the video conference, students analyzed games focused on a variety of topics: global conflict; poverty; the environment; human rights. After considering the extent to which they operated as effective persuasive rhetoric, students then took the next step to production, brainstorming their own game on their general topic.
Below, you’ll find the group’s descriptions of their games as well as their reflections on the process of analysis and production.